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WHO WILL ATTEND
CE Manufacturers
Cable, Telecom and Satellite Cos.
Content Aggregators / Distributors
Content Producers
Software / Middleware Providers
Chipset/Semiconductor Mfgrs.
Press / Media
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MEDIA MOBILITY TECHNOLOGY
CONFERENCE AGENDA
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April 30, 2008 |
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8:00 - 9:00 |
Registration and Breakfast |
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9:00 - 9:45 |
Keynote Presentation
Content Still is King – How
Movies Will Shape Mobile Content Consumption
Bob Greene, Executive
Vice President, Advanced Services
Starz Entertainment
One of pay TV’s leading premium programmers, Starz Entertainment has
been uniquely positioned online with the only movie download service
offering unlimited subscription feature films to PCs and portable
media players in the United States. First viewed by some as an “over
the top” play by a “traditional” cable/satellite programmer, Starz
proved to be one of the visionary leaders and key trailblazers in
the category. Since launching its Vongo service in January 2006,
the industry has witnessed a “thundering herd” of other video
providers – both traditional and non-traditional – proliferate and
join the growing category. Join Starz’ lead executive in the
Advanced Services group, Bob Greene, share key learnings to-date and
offer up his thoughts on where the broader video download
marketplace is headed for consumers, device manufacturers, and
distributors. |
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9:45 - 10:30 |
Keynote Presentation
Moving From a Device Centric to a User Centric Model: The 3-Screen
Solution
Kay Johansson, Chief
Technology Officer - MobiTV
What are the challenges that have to be overcome to create a
seamless experience spanning from multiple devices and over multiple
networks. The most known use cases are that you start watching a TV
show on your TV at home, you move out of the home and pick up from
where you left on your mobile phone, to then later pick the TV show
back up on your computer. Consumers want to easily move their
content (digital photos, music, video and data) and have it be
device-agnostic. Kay Johansson, MobiTV's CTO, will take you through
the use cases and challenges with creating what is know as a
"3-screen solution". |
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10:30 - 10:45 |
Break (Exhibits Open) |
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10:45 - 11:15 |
Donner Pass Ballroom |
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Mobile Rich Media Applications and Content Delivery
John Doyle, VP of Business
Development, CommuniGate
The advances in mobile devices bring
new rich media capabilities, and the availability of 3G has led to
an explosion in mobile application development. The market, having
been nascent in the United States, will model many concepts after
Europe. Off Deck sources of content, nearly 70% of the market in
Europe, and just 20% in the USA, will become an explosive
opportunity to attract new sources of content. IP network traffic
usage will become less interesting to the operator as a revenue
model, when the services on top of that network become more
financially attractive and require a more open usage model.
In this session, Jon Doyle will set
out to explain the realities of the market as it exists today, and
the burgeoning need to integrate media and content on the mobile
device. As mobile handsets are now appearing with WiFi and SIP
clients, the revenue models will change from traffic to content.
Flash Lite, powerful video applications, and location based
advertising, will attract, form and drive new subscriber ARPU
models. |
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Siskiyou Ballroom |
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Solving the Digital Media Dilemma:
Unifying the Digital Entertainment Experience
Jonathan Symonds, Vice President of Product Management and
Marketing, Media, at 2Wire
Having embraced digital media,
consumers are ultimately disappointed to discover that file types
are mismatched, platforms are proprietary, and media access is
limited to specific devices and location. That's all about to
dramatically change. Jonathan Symonds, 2Wire Vice President of
Product Management and Marketing, Media at 2Wire will discuss what's
in store for providing a fully integrated, end-to-end hardware and
software platform of all things digital including television, other
video, music, voice and data communications. For the customer, this
will mean a seamless, unified digital entertainment experience from
fixed to mobile devices with the ability to have their media in one
place and access it via a single web portal from anywhere, through
consistent, recognizable user interfaces. And because a unified
digital entertainment experience is what customers yearn for --
streaming media means new revenue streams for service providers.
Symonds will provide a case study and offer a demonstration of this
game-changing converged communications platform that automatically
aggregates all of the consumer's media in one place and enables
time-shifting, place-shifting and device-shifting. |
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Cascade Ballroom |
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The True Converged Digital Home
Imran Hajimusa, Vice
President, ACCESS Products, Infineon Technologies North America
With new multimedia services such as
IPTV and other high-bandwidth applications, it becomes necessary to
create services that will enhance the user experience up to from the
home to portable applications. Home networking and a user-friendly
gateway will be critical factors for bringing uninterrupted services
to the home, while fixed-mobile convergence will help bring it to
your portable devices. This presentation will cover the critical
success factors to make this happen, including end-user factors,
technology options for converged networks and business models. |
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11:15 - 11:30 |
Break (Exhibits Open) |
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11:30 - 12:00 |
Donner Pass Ballroom |
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Device-Shifting Made Easy - For the User
Steve Francis, CEO - Avtrex
Transferring video content from the PC
to a portable device often requires complicated logistics and may
require several steps to ensure that the result is encoded and
packaged properly. If the content isn't on a PC, it's even harder.
This presentation will describe a recent project to allow a PVR to
sync content directly with a variety of portable devices, including
industry-leading iPod's and the Play Station Portable. The
discussion will delve into some of the design tradeoffs, hardware
and software requirements, and DRM limitations of the process. The
presentation will conclude with future extensions of this model, and
the end-user advantages of a device-centric model, rather than a
PC-centric model. |
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Siskiyou Ballroom |
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Fixed to Mobile Convergence:
Mobility Shouldn’t Create a Disconnect
Jim Turner, VP of Product Management, Synacor
Service providers are looking for new
ways to extend their brands and services to consumers beyond just
the television and PC, but consumers don’t necessarily want to pay
for more services that could be delivered via mobile devices. And
consumers haven’t yet discovered the value of existing mobile
services because the convergence of fixed and mobile experiences
isn’t as seamless as it should be and doesn’t always offer
commonality in quality, ease of use and personalization. Jim Turner,
vice president of product management, Synacor can provide his
perspective on how fixed to mobile convergence should take place in
the coming months to ensure that the mobile technology doesn’t
become too cumbersome for consumers, therefore, discouraging them
from adopting new services. Jim can talk about how cable, telco and
wireless service providers should collaborate on the design of a
single online portal/user interface that consumers can access on any
device using WAP protocols and other backend technology that will
enable consumers to reap the benefits of anytime, anywhere access to
data and entertainment that may outweigh the perceived downside of
the smaller screen size. |
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Cascade Ballroom |
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User Configurable CE Devices
Code Cubitt, Motorola Ventures
This session will examine an emerging
trend toward application specific internet devices such as MID
(Mobile Internet Devices) or Snowflake platforms that take on
context and meaning depending on the situation. These emerging
platforms are user configurable devices which do not fit into the
normal three screens that people think about, but provide compelling
converged voice, video and data services. This session will examine
the applications and usage models and technologies which are
converging to enable a whole new class of consumer electronics
platforms. |
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12:00 - 12:15 |
Break (Exhibits Open) |
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12:15 - 12:45 |
Donner Pass Ballroom |
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3D Content Security to Enable Three Screen Entertainment
Steve Oetegenn, Chief Sales and
Marketing Officer - Verimatrix
Pay-TV operators increasingly realize that it is not enough to
target the TV as the only outlet for their content services. Hence
the PC has followed as a second screen, with mobile devices as a
natural progression as the third. A “three screen world” poses
content security challenges that go far beyond what pay-TV operators
have been used to. It would be very cumbersome and expensive to
operate three different content security systems, with all the
overlap in functionality, but lack of interoperability, that is
typically the case with conditional access (CA) or digital rights
management (DRM) systems. This session will present the three
dimensional approach to content security that includes CA, DRM,
encryption and digital watermarking. It will also include an
overview of existing and potentially future delivery business models
that content security can ultimately help enable, rather than
inhibit. |
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Siskiyou Ballroom |
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Creating a Single Platform for Video on CE Devices
John Gildred, SyncTV President and Pioneer Electronics SVP
Development & Technology
Consumers who download video content
do not want to be restricted to playback on PCs alone: They want a
seamlessly converged system with plenty of options. The CE industry
now has a golden opportunity to act in concert to develop a single
platform for watching video on CE devices. This discussion will
delve into the need for a single, open-standards platform to sync
PCs, televisions and other CE devices to create a unified ecosystem
for the consumer. John Gildred will examine how quickly this market
is moving, and outline what CE manufacturers must do next to avoid
getting left behind. |
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Cascade Ballroom |
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Developing Seamless User Experiences from Fixed to Mobile Devices
Brian Caskey, VP of Worldwide Marketing, UTStarcom, Inc.
IPTV is rapidly gaining exposure as
the most important application for breathing new life and revenues
into fixed-line broadband networks because, in reality, it is more
than just a new video delivery method. It is about interactivity,
personalization, hosting and convergence of Internet-based
applications and services (such as distance learning, digital
signage, user-generated content, etc.), advertising and video.
At the same time that this video
landscape shift is occurring throughout the world, mobile users
across the globe in the very same markets are rapidly expanding
their interests beyond the basic services enabled by cell phones —
voice, text messaging and voice mail — to digital media of all
sorts, including video. Thus it seems only natural that as IPTV
technology matures, IPTV services will be deployed over wireless
broadband networks for viewing on mobile devices. But how will the
evolution of IPTV from fixed to mobile networks occur? This
combination of FMC, wireless, and IPTV bundled together with the NGN
at the network core will enable the evolution of a new concept
called Fixed Mobile Entertainment (FME) — communications and
multimedia access anywhere. Brian Caskey can explain exactly what
FME is and what it will take for the industry to get there. |
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12:45 - 2:00 |
Lunch (Exhibits Open) |
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2:00 - 2:30 |
Donner Pass Ballroom |
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Keystone vs. Stepping Stone: Which Mobile Content Technologies are
Here to Stay and What will be Gone Tomorrow
Richard Bullwinkle, Chief Evangelist - Macrovision Corporation
Media centers and home entertainment
storage units are huge stepping stones for building the connected
home media environment and speeding consumer adoption; in a few
years time, these technologies may become obsolete as they give way
to the “locker in the sky,” digital content as a service, models to
achieve ubiquitous content access. But is ubiquity enough? Richard
Bullwinkle will explore the keystone technologies that extend beyond
access and reach towards a truly connected and mobile experience
through content search, navigation and personalization and what
content protection issues are involved. Discover nearly omnificent
content – content that consumers can proactively or passively
receive on the go that is customized to their location, their
network of friends, their type of device and even their
mood. Imagine receiving an alert on your iPhone about vacation
photos from friends as soon as they are posted, or the newest
episode of your favorite TV show, or the latest movie with your
favorite actor, or playing songs that bring you sunshine on a cloudy
day – all automatically. The keystone is intelligent data that
adapts to a consumer’s lifestyle and keeps them connected to content
from friends, family and providers in real-time. |
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Siskiyou Ballroom |
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Making Wi-Fi Content Discovery Easy
for End Users
John Gordon, Chief Architect - Devicescape Software
Mobile device users are constantly in
search of new innovations. Whether it is a new handset, software,
service or technology, people want to be able to have the most
cutting-edge and user-friendly options possible. While cellular
technology is widely known as an efficient and practical method of
communication and transmission, Wi-Fi is quickly becoming the
standard for content access on-the-go.Cellular and Wi-Fi networks
have distinct advantages. Cellular networks are ideal for always-on
applications when continuous coverage is necessary. Wi-Fi networks
function best when high bandwidth is required, allowing large
amounts of data to transmit quickly and efficiently. While mobile
users tend to default to cellular networks for content searches and
delivery, Wi-Fi networks are poised to become an integral part of
the mobile data system. However, on most Wi-Fi networks, in order to
access the content, it is necessary for users to integrate
credential authentication and restriction practices to ensure
privacy, while still allowing data transmission. With the addition
of Wi-Fi enabled devices like gaming systems, cameras, internet
tablets and VoIP phones, methods of content access need to be
addressed. This discussion will address how, through instant and
simple access to networks, more services and content will be able to
be quickly and widely distributed. Not only will end-users have
better experiences, but developers and network service providers
will have a greater opportunity to expand their offerings and create
new applications to enhance the converged mobile discovery
experience. |
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Cascade Ballroom |
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Overcoming The Challenges Of Mobile Content
Jeff Finkesletin,
Senior Product
Manager, Multimedia - Palm, Inc.
In this presentation, Jeff Finkelstein, Palm Inc.’s multimedia
technology and mobile experience expert, will focus on mobile
content consumption behaviors in the United States and abroad, and
how consumption patterns vary. He will outline what kind of content
is best suited for adoption in the mobile space, and examine the
importance of delivering battery life and performance for
media while still addressing core productivity needs. He will
conclude with what customers are willing to pay for, what they are
not, and make other key recommendations on how to address the
nascent market. |
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2:30 - 2:45 |
Break (Exhibits Open) |
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2:45 - 3:00 |
Donner Pass Ballroom |
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Developing Seamless User Experiences from Fixed to Mobile Devices
Tariq Shahab, Director of Business Development, Mobile & Personal
Division, NXP Semiconductors
The world is moving rapidly toward
convergence. The triple play service bundle (voice, video and
Internet) is old news; quadplay (voice, video, Internet and
wireless) is now in place and new dimensions are quickly being
added. New technologies and standards like Universal Plug and Play
(UPnP) and Near Field Communications (NFC) are enabling products
from smartphone wireless devices to Wi-Fi-enabled phones like those
enabled with Unlicensed Mobile Access (UMA) to easily leverage UPnP
for enhanced convergence applications such as:* Displaying a picture
taken by or stored on a mobile phone onto a UPnP-capable home
display (Streamium TV, Digital Media Adapters or a Digital Media
Streamer connected to the home TV)* Play back music stored in the
mobile phone on a UPnP-capable home hi-fi system * Synchronize
mobile phone content with a UPnP-capable home server * Social
networking with UPnP mobile phones* Seamless, high quality and low
cost calling experience between fixed line and mobile phonesIn this
presentation, NXP will share its vision and recommendations for
addressing opportunities, challenges and enabling technologies and
solutions that will further evolution of the connected lifestyle -
exploring benefits around UMA and other Fixed-Mobile Convergence
implementations on handsets, and convergence between home devices
and mobile phones. |
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Siskiyou Ballroom |
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Rich Media and Social Networking on Mobile Platforms
Nick Desai , Founder and CEO of Juice Wireless
Consumers crave simple ways to stay up-to-date and connected with
their friends, family and information sources while on-the-go. As a
panel member, Nick Desai will discuss his vision for the mobile
social-networking market, including the benefits and opportunities
for users, carriers and potentially advertisers. Mobile social
networking frees today’s savvy networker from the constraints of
their desktops, allowing them to stay in touch with their contacts
in real-time, whenever and wherever. Based on Nick’s experience in
the space, he can share industry statistics on the growth of mobile
social networks, insight on user demographics and stress the
importance of new features and technologies that meet consumer
desire for increased personalization and functionality on their cell
phones. Nick is also capable of sharing ideas and creative
strategies for increasing user adoption of new mobile features, such
as sharing user-generated content between mobile devices and across
Web platforms right from a cell phone. |
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Cascade Ballroom |
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Fixed to Mobile Convergence – Creating
a Seamless Digital Experience Across Multiple Platforms
Bill Holmes, Vice President, Business Development and Strategic
Marketing -DivX, Inc.
As media continues to make significant
strides into digital mediums and consumers begin building personal
digital libraries of their favorite content, there is an increasing
demand to be able to experience this content across a variety of
different platforms. While the living room has become the iconic
environment for a personal entertainment experience, portable
devices are beginning to capitalize on the ability to provide
consumers with ways to extend this traditional experience. However,
industry leaders have yet to fully capitalize on a system of
interoperable devices that are capable of delivering a seamless
digital experience across the myriad of device platforms consumers
use everyday. Enabling devices to playback as many digital formats
as possible will allow a common media language to emerge. This
common media language will revolutionize the way in which content is
experienced and will pave the way for new distribution models that
fully capitalize on the benefits of integrated and mobile digital
systems. |
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3:00 - 3:15 |
Break (Exhibits Open) |
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3:15 - 3:45 |
Donner Pass Ballroom |
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Managing Content Across IPTV, Mobile & Broadband
Craig Knudsen, Director of Business Development IPTV, TANDBERG
Television, Part of the Ericsson Group
Content management is becoming
increasingly critical as service providers strive to break out of
their traditional molds and offer content across new platforms and
services. Content that was purpose built for a particular
distribution method is more and more finding its way to multiple
outlets; including VOD, Mobile, and Internet TV. The logistical and
management challenges for service providers will continue to
increase exponentially as their libraries grow and new types of
content become available. The key to controlling this management
challenge and the operational expenses associated with it will be
the focus of this discussion.
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Siskiyou Ballroom |
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Unified Content Delivery Architecture Considerations for the
Seamless Multi-Screen Experience
David Lively, Senior
Manager, Video Marketing - Cisco Systems, Inc.
In the past, networks were
designed using purpose-built, parallel networks -- each designed for
a different service. Over the last few years, however, the world
has transitioned to converged networks that carry all flavors of
voice, video and data services to set-tops, mobile devices, PC and
game consoles and media adapters. Additionally, this network is
expected to be fast, flexible and seamless to the end user.
Subscribers expect to get access to whatever content they want
without regard to what device they are using. Instituting a
seamless unified content delivery architecture can provide a
platform to increase service velocity and enable the seamless
rollout of new and innovative services. This session will look at
the steps, considerations and challenges in implementing a
successful multi-screen platform delivery from the network
perspective. The discussion will cover topics such as advanced
advertising options/monetization, options for storage/streaming and
the role of P2P in efficient content delivery, DRM,
bandwidth/service management and hardware integration
considerations. |
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Cascade Ballroom |
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Search and Discovery Across Multiple Fixed and Mobile Platforms
Steve Shannon, Executive
Vice President & General Manager, Product Development - Gemstar-TV
Guide
Consumers are growing accustomed to
accessing and viewing content whenever and wherever -- on a myriad
of devices beyond the TV to PCs, cell phones and other mobile
devices. While a recent study issued by Gemstar-TV Guide and Comcast
finds 80 percent of interactive programming guide (IPG) users call
IPGs a necessity for their viewing experience, the challenge for
consumers on multiple devices is having the same access to guidance
tools and the same control and functionality that they enjoy while
sitting in front of their TV. Through his extensive work with new
technologies – from the DVR to mobile TV to bridging the gap between
the TV and the PC – Steve Shannon can discuss how guidance
technology and service providers must adapt to help consumers
navigate content by leveraging mobile, Internet and PC to bring
search navigation beyond the TV. |
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3:45 - 4:00 |
Break (Exhibits Open) |
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4:00 - 4:15 |
Donner Pass Ballroom |
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Strategies for Delivering a Quality Mobile End-User Experience
Manny Gonzalez, Senior Director of Mobile Technology - Keynote
Systems, Inc.
Abstract: The key to a quality mobile
experience is only achieved when aggregators, content producers, and
telecom companies know how to work together to deliver a solution to
the end-user. Poor performance and poor availability can have severe
business implications, ranging from loss of revenue and impact on
brand image to threats of litigation – especially where commerce is
involved. Given the complex nature of the value chain, it can be
hard to locate the root cause of the problem. As end-users demand
more responsive mobile web applications, content and services, a
testing and measurement system becomes more and more crucial for the
mobile web to succeed and mass adoption to take place. In this
session, Keynote’s senior director of mobile technology, Manny
Gonzales will discuss the opportunities and growth of the mobile Web
and strategies for all players in the mobile ecosystem to improve
the end-user mobile experience. |
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Siskiyou Ballroom |
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Delivering Better Mobile Video
Experiences Through Advance Mobile Video Encoding
Alan Stein, Domain
Director of the Global Electronic Content Distribution - Thomson
Mobile video consumption represents a
huge market opportunity, as consumers turn from traditional
television viewing to the Internet and to their increasingly
connected and capable mobile devices. The mobile video opportunity
presents the industry with a challenge to "repurpose" traditional
content for compelling mobile device access. Often, simply resizing
and transcoding a video stream or clip leads to a disappointing
experience on mobile devices. Thomson has created two novel
techniques for improving the quality of experience of mobile video.
Automatic region-of-interest (RoI) detection techniques can
accurately detect portions of a scene which are most interesting,
and dynamically zoom and pan prior to encoding, producing video far
more "up close and personal" while avoiding dramatic shifts which
can be unpleasant to watch. Automatic object highlighting can
identify objects of interest in a video scene automatically, such as
a soccer ball, and either drive a preprocessing enhancement or feed
the area of interest as metadata to a real-time video encoder, to
better preserve these critical scene elements. |
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Cascade Ballroom |
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Content and Resources Virtualization in a Fixed to Mobile world
Beyond remote access, anytime-anywhere and place-shifting
Hervé Utheza - VP & GM, Orb Networks
As "place shifting" and "anytime
anywhere" are slowly making it from the corridors of industry
conferences and tradeshows to the mainstream of the consumer market,
what are the lessons which can be gained from users' feedback,
actual usage and feature requests to map the course of the Fixed to
Mobile industry? How do those lessons inform the current
implementations and strategies followed by both "over the top"
players and incumbent "service providers"? What do they teach us
about product designs, and how do they help evaluate the various
strategies which can be employed to go to market? What can content
providers expect? Orb Networks will discuss Content and Resources
Virtualization as the key system differentiator and technology
platform which can help device manufacturers, service operators and
content providers chart a successful path in an age of colliding and
collapsing business models, installed bases of non connected legacy
devices, "over the top", "closed networks", "Quadruple Play" and…
consumers' search for simplicity. |
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4:15 - 6:00 |
Evening Mixer and Exhibits |
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